Washboard_decompose_improper_wing.7z -
If the "Wing" looks distorted, perform a Smart UV Project to reset the texture coordinates.
This is often caused by poor vertex normals or overlapping faces. In Edit Mode, press P > Separate by Loose Parts . Washboard_Decompose_Improper_Wing.7z
Check for "Z-fighting" (flickering textures) where the wing meets the main body. ❓ Troubleshooting If the "Wing" looks distorted, perform a Smart
Check if the "Decompose" step separated vertices that should be merged. Use Merge by Distance . If the "Wing" looks distorted
Move the cleaned files into your game's Data or Models folder.