The combined revenue for these cheat-selling sites is estimated to be between $12.8M and $73.2M annually .

The researchers surveyed dozens of cheat-selling websites and found that the "cheating economy" is driven largely by the technical strength of a game's defense rather than its popularity.

Other research suggests that cheating is "contagious"—players who are repeatedly victimized by cheaters are significantly more likely to start cheating themselves to "level the field".

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