When you finally launch the stronghold assault, remember that it's a two-part mission. Bring Medikits to stabilize units, though many top players prefer "proactive" items like Frost Bombs or Mimic Beacons to prevent damage entirely. Final Thoughts

Are you still using basic grenades? It's time to upgrade. According to expert strategies from the XCOM community , the is arguably the strongest heavy weapon in the game, capable of nuking cover from extreme distances. If you haven't secured one yet, make it a priority in your next Experimental Powered Weapon project. 4. Facing the Chosen: The Hunt Continues

The Long War’s Mid-Game Hump: Breaking the Chosen in Part 11

Welcome back, Commanders. If you’ve been following our campaign, you know we’ve reached that critical juncture where the initial panic of the alien invasion has settled into a cold, calculated war of attrition.

One of the most significant shifts in War of the Chosen compared to the base game is how you handle the Avatar Project . By this point in the campaign (Part 11), many players focus on using Covert Actions via the Resistance Ring to stall the doom clock indefinitely.

Ensure you are leveling up Soldier Bonds. A Level 2 or 3 bond can turn a disastrous turn into a victory by granting extra actions or removing mental impairments.

If your top Ranger is tired, don’t push them. Part 11 is where a "B-Team" with solid upgrades often outshines a "Tired" A-Team. 3. Gear Check: Heavy Weapons & Tech