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The interface is typically divided into three functional areas to ensure a smooth climbing experience: 1.
Use Scale instead of Offset in the Size properties to ensure the GUI fits on phones, tablets, and desktops. Tower of Jump GUI
Real-time tracking of the fastest times or highest jumps within the current server. The interface is typically divided into three functional
PlayerAdded and CharacterAdded are used to clone and parent the overhead GUI to the player's head every time they spawn. MouseButton1Click handles teleportation and shop purchases. 🚀 Advanced Scripting Features In more complex "Tower of Jump" kits, the GUI may include: the GUI may include: