Enables you to walk through walls and solid objects to escape fights or reach hidden areas.

Allows you to navigate the map vertically and move much faster than standard walking speed.

Increases the size of other players' hitboxes, making it significantly easier to land shots even with poor aim.

Automatically tracks and locks onto targets, often including customizable "FOV" (field of view) circles to control how aggressively it snaps to enemies.

Draws lines from your character to others to track their exact movement.