Almost all "relationship" behaviors—such as gender preferences, frequency of pursuit, and the types of creatures that show interest—are highly configurable via the Mod Configuration Menu (MCM) . Context in Romantic Storylines
Creatures can become "aroused" by the player or nearby NPCs, leading them to follow and track the character. This creates a sense of persistent interest from specific creatures in the world.
The mod creates dynamic, randomized encounters rather than pre-written story arcs. These interactions are driven by several core features: