Includes baked lighting and simplified mesh colliders to ensure smooth performance (high FPS) on headsets like the Meta Quest or Valve Index.
Testing how VR hardware handles complex geometry and many-light-source environments.
is a high-fidelity digital environment depicting a sprawling, post-apocalyptic or ancient urban landscape. It is commonly used as a map for VR social platforms (like VRChat or NeosVR), a scene for 3D rendering (Unity/Unreal Engine), or a standalone tech demo. Key Features