Rapala Fishing Frenzy | 2009
Hook, Line, and Sinker: A Look Back at Rapala Fishing Frenzy 2009
Unlike more technical sims, the game is designed so that it is nearly impossible to cast and not snag a fish, making it a "pick-up-and-play" title for casual fans. Game Modes Rapala Fishing Frenzy 2009
A relaxed mode where you can explore lakes at your own pace without the pressure of a timer. Hook, Line, and Sinker: A Look Back at
Players use the analog sticks or motion controls (on the Wii) to flick their lure into the water. Short, objective-based missions designed for quick sessions
Short, objective-based missions designed for quick sessions. Critical Reception
Released in late 2008 for the PlayStation 3, Xbox 360, and Nintendo Wii, was developed by Fun Labs and published by Activision. Aimed at bringing the arcade-style excitement of professional fishing into the living room, the game focused on accessibility rather than being a hardcore simulation. Gameplay Mechanics