Manty_inventory.rar Today

A "tidy" button that uses a packing algorithm to reorganize items and maximize free space.

To ensure the inventory is robust, the system should follow a pattern: manty_inventory.rar

To prevent UI lag with large inventories, implement . Only the slots currently visible on the screen are rendered, while the rest exist only as data in memory. A "tidy" button that uses a packing algorithm

Items with the same ID automatically stack up to a defined limit ( maxStackm a x cap S t a c k ) to save space. Items with the same ID automatically stack up

Shaders that apply a glow effect to the inventory slot based on the item's tier (Common, Epic, Legendary). 5. Optimization

Right-clicking items opens a sub-menu (Equip, Consume, Dismantle, or Drop).

public class InventoryItem { public string itemName; public int width, height; public Sprite icon; public bool isStackable; } Use code with caution. Copied to clipboard