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The script primarily works on objects that are "unanchored," meaning they are subject to physics. Examples include vehicles, falling blocks, or decorative items that haven't been locked in place.
Advanced versions may use BodyPosition or BodyGyro to make the object hover realistically in front of the player rather than just "snapping" to their hand. FE Part Grabber
Roblox's physics engine assigns "ownership" of moving parts to specific players. A script might fail if the server does not allow the player to take ownership of a specific map element. The script primarily works on objects that are