: Messages are built using fixed templates and word lists to allow for automatic translation across regions. Simple : A single phrase (e.g., "Praise the Sun!").
: Use the present and imperfect tense to describe enemy behaviors (e.g., "Charges forward..."). elden-ring
: Use italics and quotation marks for NPC dialogue, always preceded by the character’s full name (e.g., Sorcerer Rogier: "It happened during..." ). : Messages are built using fixed templates and
: Use formal, impersonal language . Avoid first- or second-person terms like "I," "we," or "you". : Use italics and quotation marks for NPC
To "prepare a proper text" for typically refers to one of three things: writing in-game player messages, matching the game's iconic font and visual style for creative projects, or following official wiki editing standards. 1. Writing In-Game Player Messages
: You can have 10 total messages active at once. You can "protect" up to nine of them to prevent them from being overwritten by new ones. 2. Matching Visual Design (Fonts & Effects)