Your goal in the first 10–20 days is exploration and establishing a permanent base.
Each season in DST introduces new threats that can end a run. : Stay Warm : Craft a Thermal Stone and a Winter Hat.
: Build this by Day 3 to unlock basic prototypes.
: Deerclops usually arrives on Night 30. Lead him away from your base so he doesn't destroy your structures. Spring (Days 37–56) :
: Settle near resources that are hard to move, such as Pig Villages or wormholes. Avoid building too close to Beefalo, as they become aggressive during mating season. Essential Structures :
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