To survive the "Constant," you must manage three vital meters:

: Features a high-stakes adventure in a city of sophisticated Pigmen, introducing new currency-based economies and urban exploration. Core Gameplay Mechanics

: Depletes over time; must be replenished by foraging or cooking.

: Drops during night, rain, or when near monsters; low sanity causes hallucinations to become physical threats.

: Transports players to a tropical archipelago with new sailing mechanics, ocean-based biomes, and sea-dwelling monsters.

: Reduced by combat, environmental hazards, or starvation.