3 — Disciples

The original release introduced a 3D engine and shifted combat away from the series' traditional static unit placement to a hex-based grid.

Heroes now utilize an extensive skill tree for progression, moving beyond simple level-ups to allow for more customized unit roles. The Factions of Nevendaar Disciples III: Resurrection Reviews - Metacritic Disciples 3

Disciples 3 diverged from its predecessors with several innovative but controversial features: The original release introduced a 3D engine and

Friendly units can be set to "defense," allowing them to automatically intercept and absorb enemy attacks directed at nearby "spongy" spellcasters or archers. Disciples 3

Unlike the fixed combat of Disciples II , units can now move across the field. This allows for tactical use of environmental cover and "nodes" that grant combat bonuses.