: Addresses specific bugs in skill mechanics, such as the "Reality Marble" willpower skill.
: Useful for "Cleave" skills and specific anal/foot passives.
: These are permanent unlocks that carry over to New Game+. For example, titles like "Beautiful Warden" provide daily order bonuses. Stat Builds :
: Subduing inmates gives a small boost to order and experience but increases fatigue. Managing these levels is the difference between controlling the prison and falling into corruption.
: Improvements were made to text rendering speed and battle performance.
: Basic management of "Order" and "Fatigue" remains critical. A common strategy is to rest once fatigue reaches 30% to avoid vulnerability in forced fights. Essential Strategy Guide Highlights