: A new cosmetic inspired by the Beheaded's appearance in animated trailers, featuring a unique flaming head.
: Now deals critical damage to "beast" enemies (non-humanoid/non-mechanical) in addition to its standard door-breaking crit.
: Legendary weapons now have a completely revamped system. They no longer provide stat boosts but instead come with specialized "Legendary Affixes" that can grant effects like doubling damage, adding shields on kill, or creating unique elemental synergies. Gameplay & Balance Changes
: Reworked into a "Heavy Weapon" with reduced ammo but increased speed and piercing capabilities.
: New teleportation monoliths were added to areas like the Forgotten Sepulcher to streamline traversal.
: This DIY weapon consists of two frying pans tied together by a string, dealing critical damage to any enemies facing you.