Exceptional reach with normals, incredible air mobility via "Rolling Movement," and strong okizeme (pressure on an opponent's wakeup).
These guides provide a breakdown of Bridget's core mechanics, basic strategy, and combo theory:
Low health and poor health scaling, making her vulnerable to big counter-hits.
Stop and Dash (236S/H) . Throwing the yo-yo sets up your win condition. Once it's out, you can use Rolling Movement (214K) to fly toward it, opening up high/low/left/right mix-ups.