American Truck Simulator [v 1.36.1.18s Dlcs] ... Instant

This version fully embraced DX11. If you are developing textures or assets, ensure your shaders are compatible with the updated lighting system introduced during this era. [1, 3]

The version you’re working with, , was a major milestone for American Truck Simulator because it introduced the Utah DLC and the transition to DirectX 11 , which significantly boosted performance and lighting. [1, 2] American Truck Simulator [v 1.36.1.18s DLCs] ...

Version 1.36 added detours and updated anti-aliasing . If you are building a map mod, you'll want to leverage the newer assets found in the Utah and Washington directories. [1, 4] This version fully embraced DX11

This version fully embraced DX11. If you are developing textures or assets, ensure your shaders are compatible with the updated lighting system introduced during this era. [1, 3]

The version you’re working with, , was a major milestone for American Truck Simulator because it introduced the Utah DLC and the transition to DirectX 11 , which significantly boosted performance and lighting. [1, 2]

Version 1.36 added detours and updated anti-aliasing . If you are building a map mod, you'll want to leverage the newer assets found in the Utah and Washington directories. [1, 4]

American Truck Simulator [v 1.36.1.18s   DLCs] ...